Or, faking a bit of scientific accuracy
The section on the species a player can try in Mythus isn’t anywhere near ready, but I thought I’d give you a taste of my thinking.
It just strikes me that calling such as elves and orcs and bugbears races doesn’t make for a good setting. First of all, while elves and orcs just might be members of the same genus, bugbears really aren’t, and at the same time they really do qualify as different species.
The drow of D&D aren’t really a sub-race of elf, but a different kind of elf altogether. For Mythus I’ve decided to make them a non-elf, more a type of troll coming from the Orkneys north of Hibernia. In fact, going by Orkney folklore the drow is more closely related to the trow of the Shetlands. It’s just that drow look a lot like elves while trow look a lot like trolls.
I also did this so I could put in a number of races, sub-species if you prefer. Among the drow you have the Orkney and Afar races, named for their place of geological origin, and the Afar drow the only ones of the species with black skin coming from the Afar region of Afrika on Aerth.
There are also different races of goblin, hobgoblin, dwarf, elf, and naturally human.
I did this to give the players a choice in what they’d like to play as Heroic Personas.
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