This post is part of the series Suggestions
The idea has to do with age and aging. For it has occurred to me that at present the aging charts in the SRD are a tad lengthy, and it struck me that the mechanics for aging could be handled much better. Easier to learn and remember at least.
So we’ll start with this: For every year past the ago of 50 the Persona will lose so many points from the Mental and Physical Traits, and STEEP, plus an additional number of points that could be taken from either the M or P Traits or from the skills.
At the lowest the Persona loses one point from either of the two Traits and a K/S Area, plus another two points from the player’s choice of trait or skill. Means a total of 5 points are lost by the Persona. The scheme goes this way…
What this means is that at the lower end the Persona in question ages slowly, while at the upper he ages quickly. But keep in mind that for some species—humans for example—aging will speed up as they grow older.
Where the Spiritual Trait is concerned a persona will gain so many points in his Spiritual Trait, plus the same amount in his Spiritual K/S Areas. At least up to a certain age, at which point he’ll start losing points instead. All because a fella does lose capability as he gets older. I’m thinking of making the switch happen when the Persona gets to be older than 80 for humans.
There’s more to be said, and I do have to handle growing up, but this should be enough for you to play with.
Just be thinking, and hoping you find a use for it with your system.